Todo List

File main.c
- The genericity is quit well, but il could be better to have a top level entity, for example bombs could be pushed (slide) with the same functions (set velocity) than units. Could use functions pointer in structs (draw func, update func)

Global UNIT_MAX
use a linked list

Global state_in_game
the disp % is not implemented yet

Global state_in_game
set a victories limit (from 1 to 5) and display a special image if win... for the moment, another battle

Global state_in_game
select action in times up (blocks falling, etc) for the moment, just a draw...

Global panel_apply
this is typically the kind of function which could be fun to script (with some lua), anyone could create / change panels.

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